Annie Gentils Gallery

Kris Vleeschouwer

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Glassworks I, 2005
GLASS WORKS I
Exhibited at : Bozar, Brussels, 2005, (Prize Jeune Peinture Belge)
Akademie der Kunste, Berlin, 2006, (Sonambiente Festival)
Brakke Grond, Amsterdam, 2007
Material: 2 racks: each H. 500 x B. 1000 x L. 150 cm ;
10.000 bottles and jars; Computer equipment for action controlled by ADSL impulses coming from 5 glass containers in the city of Brussels: Each time a bottle was thrown in one of the containers the signal was send to the museum and glass was pushed from the racks. The action at the containers was shown in real time at the museum on 5 TV screens; Technical installation for the action: pistons on a wagon to push the glasses from the racks depending on the action at the glass containers; 5 TV screens showing the action at the glass containers sending the impulse of the falling bottle wireless to the the museum; 5 glass containers
partners: Siemens, Espeel NV, Belgacom, manufacture du verre Mons, Belgium




















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Glass Work II
Glass Work II, Palais de Tokyo, 2006
Glass Works II is based on the installation Glass Works I exhibited in the Summer of 2005 at Bozar Brussels, and was shown for the first time in Project Rooms Arco, Madrid, Feb. 2006. Material
1.1 Metal rack with shelves: H. 500 cm x D 150 x L. 240 cm. 2. 1000 jars and bottles. 3. A wagon system, which carries a piston, moves up and down and also horizontally, selecting jars to be pushed from the shelves. This action depends on a computer programmed to select the jars at random and time at random. Therefore the event can be made to happen every 10 minutes or just two or three times a day. The act of waiting for something to happen is also part of the sculpture. Exhibited at:
2006: ”Cinq Milliards d’années, Five billion Years”, Palais de Tokyo, Paris
Collection: Moorilla Museum Tasmania

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Glass Cupboard, 2005
Glass Cupboard, 2005
H.350 cm x L. 65 cm x D. 40 cm
Computer equipment for controlled action (f.e. every 2 hours glass is pushed), metal, glass (with the co-operation of Espeel Roeselaere)
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Just Another Fragment, 2008
Just another fragment, 2008
H. 120 x L. 80 x W. 420 cm
Wood, computer devices, 13 motors, mechanics and electronics
Kris Vleeschouwer produced this work for the exhibition
“ Zerbrechliche Schönheit”, in the Kunst Palast, Düsseldorf (19/04 – 31/08/08)
In dialog with paintings of Sebastian Stosskopf (17th century).
13 wineglasses are caressed by metal ‘feathers’ creating screeching sounds occuring at irregular time intervals resulting in a concert of fine grinding noise.
As if to emphasize the vulnerability of life, occasionally a trap door in the table will open and a glass falls through the hole and smashes on the floor.
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Untitled, 2009
Untitled, 2009
Tabel (H. 112 x L. 500 x D. 96 cm, 13 wine glasses, metal feathers, electronic devices, at random programmed computer
The glasses are caressed by metal feathers creating screeching sounds occuring at irregular time intervals resulting in a concert of fine grinding noise.
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Mary's Lamp, 2008
Mary's Lamp, 2008
Mixed media, computer devices
Lamp goes out and on or is flickering due to the at random computer guided contact
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50 Cents, 2007
50 Cents, 2007
moving sculpture with sound.
Kiddy ride, ad random programmed computer guiding the kiddy ride and revolver.
From time to time the kiddy ride starts to balance , a children’s song resounds, the revolver moves upwards and shoots (without bullets) to the public and goes down again.
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Merry go round
Merry go round, 2007
material : merry-go-round, wooden horse, installation with bell, computer equipment
The merry-go-round turns slowly around, after 10 turns the bell sounds one time. After a certain time, the merry-go-round stops, the bell sounds 10 times and falls down.
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Wait Until I, 2005
Wait Until I, 2005
material: computer controlled sensor,crystal glass put on a wooden platform, a firm metal nail moved by a motor mechanism.
The movement is caused by the sensor, after activation the nail knocks a few times against the glass.
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Wait Until II, 2006
Wait Until II: A glass is mounted on a small shelf. Under the shelf a display with 3 numbers is always moving. When, by chance, the display shows 3 identical numbers, a piston pushes the glass a little bit to the edge until finaly it falls. After this "accident" the process start all over again with a new glass.
Material: micro motor, adaptor, an ad random programmed computer module, wooden platform, crystal glass
H. 26 cm x L. 21 cm x D. 23 cm
edition of 3
Created by DB-SOFT, based on Cube7 sitemap